Monday, December 31, 2007

open gl on windows

I have been wanting to do a couple of little graphics projects and so I thought I would put together a graphics programming environment to work in. I want it to be:

portable ( windows /linux )
open source
fast

With this in mind, I am leaning towards opengl.

First I tried glfw. This worked ok but did not seem to have any convenient way to tack on a user interface.

Now I'm trying qt which ( I believe ) comes with an opengl widget.

The next few posts will tell about my qt experience.

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